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We've got new Pro GT3 setups for you. With 5 clearly defined setup variations and qualifying and race setups for all 13 GT3s we support, with video analysis, AI coaching, telemetry tools and more in Delta.
Three Wednesday nights. Three classic circuits. One trophy to fight for.
Join TOGA Motorsport for a three-round GT3 championship on Assetto Corsa Competizione PC. Starting at Nürburgring, moving to Barcelona and finishing at Spa, each round brings a different challenge across a 45-minute race.
This is a short championship you can commit to without signing away your whole winter. Expect familiar faces, competitive racing and battles throughout the field.
You don’t need to fight for wins to belong on this grid. Come prepared, race fairly and enjoy building your championship campaign.
ROUND 1 — NÜRBURGRING GP
Wednesday 11 November 2026
Our opening round combines heavy braking with technical corner sequences. Stay patient through the opening sector and build your race from there.
ROUND 2 — BARCELONA
Wednesday 18 November 2026
A test of balance, consistency and tyre management. Keeping the car settled through the longer corners will matter as the race develops.
ROUND 3 — SPA-FRANCORCHAMPS
Wednesday 25 November 2026
The championship decider. Fast corners, long straights and opportunities to attack — with 45 final minutes to settle the standings.
All times are UK time — GMT.
• 19:30 — Practice: 30 minutes
• 20:00 — Qualifying: 15 minutes
• Approximately 20:20 — Race: 45 minutes
Race start times allow for session transitions and the start procedure. Please join during practice to check your connection and equipment.
• Simulator: Assetto Corsa Competizione
• Platform: PC
• Car class: GT3
• Three championship rounds
• One 45-minute race per round
• Solo drivers — no driver swaps
• Open setups
• Dry, daylight conditions
• No mandatory pit stops
• All three rounds count towards the championship
Qualifying determines the starting grid at each round.
Choose an eligible GT3 car and use it throughout the championship. Any car change must be approved by the organisers before the next round.
There are no mandatory pit stops. You may stop for fuel, tyres or repairs if needed.
Plan your fuel for the race distance, start procedure and final lap. Practise longer runs so you know how your car behaves as the tyres wear and fuel burns off.
Drivers of all experience levels are welcome.
You should know each circuit, be able to complete consistent laps and understand how to race safely alongside other cars. There is no expectation that everyone will run front-running lap times.
If you’re new to organised racing, introduce yourself in Discord and ask any questions before race day.
Close racing works when everyone gives each other room.
• Take extra care on the opening lap.
• Leave space when another car is alongside.
• Make overtaking attempts from a controlled position.
• Do not weave repeatedly or move reactively under braking.
• Respect track limits and serve in-game penalties.
• Follow pit entry, pit exit and pit-lane speed rules.
• Rejoin safely and give way to cars already on the circuit.
• If you spin, hold your brakes where appropriate to make your movement predictable.
• Keep chat clear of arguments during sessions.
If you gain an unfair advantage through contact or leaving the circuit, return it when safe. Doing so does not automatically remove the possibility of a stewarding penalty.
Lapped drivers should remain predictable and facilitate a safe pass. Faster drivers remain responsible for completing their overtake safely.
Each round awards:
1st — 25 points
2nd — 20 points
3rd — 16 points
4th — 13 points
5th — 11 points
6th — 10 points
7th — 9 points
8th — 8 points
9th — 7 points
10th — 6 points
11th — 5 points
12th — 4 points
13th — 3 points
14th — 2 points
15th — 1 point
All three rounds count. There are no dropped scores and no bonus points for pole position or fastest lap.
To score, drivers must complete at least 75% of the winner’s completed laps, rounded up to a whole lap, and must not be disqualified.
Ties are decided by most wins, then most second places, and so on. If still tied, the better finishing position in the final round decides the order.
If you can no longer attend a round, let the organisers know as early as possible so a reserve can be offered your place.
Three rounds to find your rhythm, build rivalries and fight for every position.
See you on the grid!