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Discord
Steam
Clear all
Classes
GT3 - Rookie
1,938
22
25
Rating Requirements
GT4 - Open
2,185
11
15
View Results
TrakFiends
198
Nightfall Protocol
rules
Nightfall Protocol
Assetto Corsa Competizione
solo
event that is completed with
6 Rounds.
Info
Rules
Scoring
Races
Results
Standings
Drivers
DLC
No Show Penalty
5 Points
Withdrawals Allowed
2
Max Allowed Penalties
15 Points
1) Classes & Eligibility
Classes:
GT4 (open to all grid ratings)
and
GT3 (Rookies only)
.
Drivers must select a class for the season; class changes require admin approval.
Tracks:
Vanilla/base-game ACC tracks only (no DLC).
BoP:
LFM Balance of Performance
applied server-side.
2) Schedule & Session Flow
Qualifying:
20 minutes total
→
GT4 (10 min)
then
GT3 (10 min)
.
When it’s
not your class
, remain in the pits. Impeding another class may invalidate laps and/or incur penalties.
Race:
40 minutes
.
Start:
Short formation → rolling start.
In-game time:
22:00 (night)
.
Server password
posted in Discord
30 minutes
before green.
3) Pit Stops & Strategy
Mandatory:
1 pit stop
within the
pit window
.
Pit Window:
10:00 → 30:00
(race time).
Fuel:
Mandatory refuel
(add
≥1 L
) to validate the stop.
Tyres:
Optional
(no tyre change requirement).
Serving a
DT/Stop-Go does not
satisfy the mandatory stop.
Stops
outside the window
do
not
count; you must stop again
inside
the window.
4) Weather & Server Settings
Primary conditions: night races with
clear/light clouds
for visibility and consistency.
Time multiplier and any minor weather variations may be announced per round in Discord.
LFM BoP
enabled.
5) Liveries
Required pack:
Awesome Sim Racing — Collection 2371
https://alpha.awesome-simracing.com/collection/2371
If you cannot use the pack, select a default in-game livery.
No offensive imagery or IP-infringing designs.
6) Stewarding & Incident Reports
Lap 1
is
automatically reviewed
in every round.
Post-race stewarding
for all other incidents via driver submission (clip + timestamp, lap, corner).
Possible outcomes: NFA, Warning, Time Penalty, Grid Penalty, Penalty Points.
7) Withdrawals & Attendance
Max Withdrawals Allowed:
2
per season.
Withdraw Window:
≥1 hour before
round start via SimGrid.
Penalty Points per Missed Race:
5
(no-show or late withdrawal).
Max Penalty Points Until DSQ:
15
(disqualification from the championship).
8) Scoring, Drop, and Finale Double Points
Per-class points
are awarded separately for GT3 and GT4.
One Drop Round:
After the finale, each driver’s
single worst round
is
dropped
from championship
race points
.
Not dropped:
Penalty points, steward penalties, withdrawals/no-shows
.
DSQ results cannot be used
as the drop round.
Finale — Double Points:
The
final round awards 2Ă— race points
and 2Ă— podium bonus points
. Penalty points are
not
doubled.
Tie-breakers (after drop and double points applied): most wins → most podiums → best finish in the last round.
9) Multiclass Etiquette & Blue Flags
GT4:
Hold a predictable line; don’t jink mid-corner.
GT3:
The overtaker is responsible for a safe pass; set up on straights/braking —
no divebombs
into GT4 battles.
Defending:
One move + return allowed; no reactive weaving.
Rejoins:
Safe and parallel to traffic; yield until fully up to speed.
10) Track Limits & Penalties
In-game track limits apply (Warnings → DT/SG).
If you gain an advantage by leaving the track,
give it back immediately
or expect a penalty.
Do not force others off or exploit penalty clears.
11) Communications & Requirements
Discord
membership required
for passwords, briefings, stewarding links, and admin notices.
Stable ping/connection required; persistent lag/warping may result in removal.
12) Terms & Admin
Admins may adjust settings for server stability and fairness.
Streaming/recording is welcome; maintain professionalism in comms and chat.